Mar 18, 2008, 08:25 AM // 08:25
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#101
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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Quote:
Originally Posted by I D E L E T E D I
like you need a cover enchant or CoP in PvE
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yep some times you do, was doing nahpui quarter HM the other day and was really nice having it.
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Mar 19, 2008, 04:35 AM // 04:35
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#102
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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No. If I want to deal damage I will log onto my warrior and Dslash spam my way.
Smiting isn't useful except for situations with lots of undead and gimmicky pvp builds.
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Mar 19, 2008, 04:54 AM // 04:54
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#103
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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Quote:
Originally Posted by rustysilver
Does anyone use their monk to deal damage... monking and going through the game w/ only heros/hench is tedious b/c the heros and hench seem to have downs syndrome when doing dmg or killing on their own.
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http://www.guildwarsguru.com/forum/s...php?t=10267548
may not be the type of damage you looking for but it does do damage and heals
if not heres something you can use http://www.guildwarsguru.com/forum/s...php?t=10261920
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Mar 19, 2008, 11:45 PM // 23:45
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#104
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Wilds Pathfinder
Join Date: Dec 2006
Guild: Hate The [Cape]
Profession: E/
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I'm currently using rof, signet of rejuvenation, woh, ps/sp, condition remove, hex remove, aegis. But i cant decide the 8th slot. I've been using both gole and soa. I find soa good when theres one melee in party so you can prot him. However its only 7secs with ench mod so i kinda think its not very effective. Gole works nicely but i dont see it necessary. So which one should i use, or maybe use something else? This build has enough healing for me, so no need for more heals.
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Mar 20, 2008, 02:22 PM // 14:22
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#105
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Wilds Pathfinder
Join Date: Feb 2006
Profession: Mo/
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Quote:
Originally Posted by Limu Tolkki
I'm currently using rof, signet of rejuvenation, woh, ps/sp, condition remove, hex remove, aegis. But i cant decide the 8th slot. I've been using both gole and soa. I find soa good when theres one melee in party so you can prot him. However its only 7secs with ench mod so i kinda think its not very effective. Gole works nicely but i dont see it necessary. So which one should i use, or maybe use something else? This build has enough healing for me, so no need for more heals.
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If you aren't finding GoLE necessary then definately don't take it. I always like SoA, I find it indispensable when dealing with PUG Leroys. If you want other options though, you could try vig spirit as a prot enchant topper (to ensure that your more expensive and/functional prots don't get stripped).
Shielding Hands/Gaurdian are other options, though most likely not necessary considering you have Aegis. You could even consider a second hex removal, spotless mind.
If you have access to any EotN PvE only skills you could throw in something like Pain Inverter.
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Mar 20, 2008, 02:43 PM // 14:43
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#106
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Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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I've been running this build lately: (PvE)
[skill]aegis[/skill][skill]spirit bond[/skill][skill]dismiss condition[/skill][skill]Signet of Rejuvenation[/skill][skill]shield of absorption[/skill][skill]guardian[/skill][skill]reversal of fortune[/skill][skill]word of healing[/skill]
12+1+1 healing
10+1 prot
8+1 divine
dismiss is quite often the skill that I change around quite a bit(for a hex removal mostly)
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Apr 03, 2008, 07:51 AM // 07:51
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#107
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Jungle Guide
Join Date: Nov 2006
Guild: NiTe
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I'm wondering whether pumping healing up so much is effective in that build. You could lower healing by one, increase divine favor by 2 and loose therefore 9+5 on WoH and 4 on the signet of rejuvenation. But you gain 6 divine favor healing on each prot spell you use (you have 5). So effectively WoH heals 3+5 less if lived up to the condition, but all your prots will heal +6 more. I think putting in divine favor will outrun speccing in healing, but maybe its good to discuss that from other points of view.
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Apr 03, 2008, 09:32 AM // 09:32
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#108
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Pre-Searing Cadet
Join Date: Apr 2008
Guild: Im Not Old I Just Got [LAG]
Profession: Mo/
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I use WoH hybrid for my own and sometimes i use shield of regeneration build but once i bought EotN i keep using Ursan
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Apr 03, 2008, 04:44 PM // 16:44
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#109
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Jungle Guide
Join Date: Oct 2005
Location: Wessst Siiide, USA
Profession: Mo/
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Party healing for dummies
Spam skills 1-6 as they recharge. Use skills 7 & 8 on pressured targets.
Great build to run while eating, reading, picking your nose, or engaged in any sort of multitasking. Also, idiot proof in the hands of heroes.
[skill]Heaven's Delight[/skill][skill]Divine Healing[/skill][skill]Light of Deliverance[/skill][skill]Aegis[/skill][skill]Life[/skill][skill]Protective Was Kaolai[/skill][skill]Healing Seed[/skill][wiki]Seed of Life[/wiki]
Seed of life can be replaced with [wiki]Renew Life[/wiki] on hero bars.
Healing 10 + 1
Divine 10 + 1
Prot 8 + 1
Resto 8
Last edited by JoeKnowMo; Apr 03, 2008 at 04:47 PM // 16:47..
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Apr 03, 2008, 06:15 PM // 18:15
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#110
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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I've vanquished little more than half of Elona now, no consumables or PvE skills, with...
WoH
RoF
Dismiss Condition
Cure Hex
Aegis
GoLE
SoA
Prot. Spirit
My heroes have been:
N/Rt MoW - Minion bomber running PwK and Putrid Bile+Rising Bile for blowing up shit
N/Rt Olias - SS with some of the sabway stuff, but PwK
R/Rt Margrid - BHA with lots of interrupts + DPS
If I hench it, I use Sogolon, Kihm, Devona, Cynn.
If Tab and I go together, it's him as an RC, Hayda as SoR Motigon, Koss as DPS Dslasher, E/Rt Sousuke as splinter/AR bitch.
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Apr 03, 2008, 06:28 PM // 18:28
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#111
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Quote:
Originally Posted by Snow Bunny
No. If I want to deal damage I will log onto my warrior and Dslash spam my way.
Smiting isn't useful except for situations with lots of undead and gimmicky pvp builds.
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Not entirely, boonsmite is pretty darn nifty, even if just for nostalgia's sake.
[skill]reversal of damage[/skill][skill]smite hex[/skill]smite condition[skill]divine boon[/skill]smiter's boon[skill]defender's zeal[/skill]castigation signet,optional
With the optional slot for zealot's fire, CoP, heaven's delight, or judges intervention depending on your preference.
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May 01, 2008, 02:00 PM // 14:00
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#112
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Academy Page
Join Date: Mar 2007
Location: Ireland
Guild: Blood Stain[Bs]
Profession: W/
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[skill]WoH[/skill][skill]Dwayna's Kiss[/skill][skill]Patient Spirit[/skill][skill]Signet of Rejuvenation[/skill][skill]Healing Seed[/skill][skill]Dismiss Condition[/skill][skill]Holy Veil[/skill][skill]Glyph of Lesser Energy[/skill]
Healing: 12+1+1
Protection: 9+1
Divine: 9/10 + 1 (i forget lol)
I usually run this along with a Life Sheath hero or a RC Hero.
For HM end game missions i might bring a second healer hero
For 4 man hm missions i usually run:
[skill]WoH[/skill][skill]Dwayna's Kiss[/skill][skill]Patient Spirit[/skill][skill]Signet of Rejuvenation[/skill][skill]Reversal of Fortune[/skill][skill]Dismiss Condition[/skill][skill]Holy Veil[/skill][skill]Glyph of Lesser Energy[/skill]
Last edited by mike7333; May 01, 2008 at 02:11 PM // 14:11..
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May 01, 2008, 09:45 PM // 21:45
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#114
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Emo Goth Italics
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Healing Ribbon is actually quite bad.
And I will suggest losing the Res on your Monks for something else, 3 seconds out of combat can be painful.
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May 01, 2008, 11:11 PM // 23:11
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#115
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I would take res unless you want to get yelled by incompent players.This happened to me.
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May 02, 2008, 12:05 AM // 00:05
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#116
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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Quote:
Originally Posted by Age
I would take res unless you want to get yelled by incompent players.This happened to me.
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incompetent players are incompetent.
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May 02, 2008, 10:15 AM // 10:15
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#117
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Desert Nomad
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Tyla
And I will suggest losing the Res on your Monks for something else, 3 seconds out of combat can be painful.
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When I find I don't need them I will stop using them ^^.
~A Leprechaun~
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May 02, 2008, 10:59 AM // 10:59
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#118
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Forge Runner
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
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Quote:
I would take res unless you want to get yelled by incompent players.This happened to me.
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Primary reason for me to stop playing monk for PUG groups.
My guild knows I don't have a res on my bar in 95% on my bars and only take one when asked to (and they better have a good reason).
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May 02, 2008, 03:32 PM // 15:32
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#119
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Walking Wiki
Join Date: Nov 2006
Location: Isle of Medication
Guild: Visitors from Aranna [VFA]
Profession: Me/E
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My monk has always been a smiter. Here's the build he runs in this day and age:
[Smiter's Boon][Shield of Judgment][Castigation Signet][Reversal of Damage][Smite Hex][Smite Condition][Divine Boon][Resurrection Chant]
Smiting Prayers 11+1+3
Divine Favor 11+1
Healing Prayers 8+1 (a remnant from when he used to be a DD smiter with Healing Touch - haven't been bothered to change this attribute)
Pretty standard, for the most part. He's never the primary monk in a party, and usually travels with one or two heal/prot hybrids who do most of the main work of keeping the team standing. The rez is only used when out of combat, or in emergencies when one of the main healers is down and nobody else has a rez signet left. Hardly ever have to use it, but it's nice to have that extra safety net just in case the worst happens.
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May 02, 2008, 03:38 PM // 15:38
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#120
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Jungle Guide
Join Date: Sep 2005
Guild: nn
Profession: N/
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Quote:
Originally Posted by JDRyder
[skill]vigorous spirit[/skill][skill]dwayna's kiss[/skill][skill]Patient spirit[/skill][skill]divine intervention[/skill][skill]healer's covent[/skill][skill]spotless soul[/skill][skill]spotless mind[/skill][skill]contemplation of purity[/skill]
Sry most the skills didnt want to show up
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that's cos you can't spell ^^
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